Ears
Notched, No fluff, Long fluff and Elemental fluff can be combined with any ear shape.
*Elemental fluff can depict any of the 5 main elements*
*Elemental fluff can depict any of the 5 main elements*
Tails
*Elemental tails can depict any of the 5 main elements*
Manes
*Elemental manes can depict any of the 5 main elements*
Eyes
Shaped Pupils can be any shape
Pupil type, sclera, heterochromia and multi-eyes can all be combined
Pupil type, sclera, heterochromia and multi-eyes can all be combined
Other
Horn rarity is by length and complexity; the horns shown are not the only styles available.
Wings
Magickal Blessings
Elemental Remnants
When a Seunkin expels a large amount of elemental magick, whether all at once or over a numerous amount of years, the lingering elemental effects can take physical manifestation.
Blessings
When a Seunkin has performed a special task or shown great devotion to one of their five deities, the deity may choose to bestow upon the Seunkin their personal blessing.
Blazing Eyes: Given by the deity of Fire, Belteáin; this blessing causes the Seunkins eyes to appear to be set ablaze and gives the bearer the ability to see others' true intentions.
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Liquid Limb(s): Given by the deity of Water, Villsyr; this blessing will transform one or more of the Seunkins limbs into liquid form. The limb may at most times appear solid, but the bearer can manipulate its shape at their will.
~
Blooming Antlers: Given by the deity of Nature, Flidúr; this blessing will cause a set of magnificent antlers to sprout on the Seunkins head which have ever blooming flowers and plants. The flora can vary from one Seunkin to the next, and each has it's own scent which can evoke different things; such as sleep, feelings of love, relaxation, nostalgia, etc.
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Hind Wings: Given by the deity of Air, Danoithe; this blessing will transform the usual hind feathers on a Seunkin into a pair of small wings. The wings can be used for partial flight, enhancing speed, and to conjure strong winds to aid in performing Air based spells.
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Magical Aura: Given by the deity of Spirit, Spiorawn; this blessing will produce a visible magickal aura around a Seunkin, much like a large mane and is usually accompanied by several wisps. This aura increases a Seunkins magickal output and the wisps can also help perform simple tasks.
Blazing Eyes: Given by the deity of Fire, Belteáin; this blessing causes the Seunkins eyes to appear to be set ablaze and gives the bearer the ability to see others' true intentions.
~
Liquid Limb(s): Given by the deity of Water, Villsyr; this blessing will transform one or more of the Seunkins limbs into liquid form. The limb may at most times appear solid, but the bearer can manipulate its shape at their will.
~
Blooming Antlers: Given by the deity of Nature, Flidúr; this blessing will cause a set of magnificent antlers to sprout on the Seunkins head which have ever blooming flowers and plants. The flora can vary from one Seunkin to the next, and each has it's own scent which can evoke different things; such as sleep, feelings of love, relaxation, nostalgia, etc.
~
Hind Wings: Given by the deity of Air, Danoithe; this blessing will transform the usual hind feathers on a Seunkin into a pair of small wings. The wings can be used for partial flight, enhancing speed, and to conjure strong winds to aid in performing Air based spells.
~
Magical Aura: Given by the deity of Spirit, Spiorawn; this blessing will produce a visible magickal aura around a Seunkin, much like a large mane and is usually accompanied by several wisps. This aura increases a Seunkins magickal output and the wisps can also help perform simple tasks.
Seunkin are a closed species by unolespirit @ deviantart.com